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You've surely heard about it, but what is Unreal Engine 5, exactly? Well, in this Unreal Engine explainer, we'll answer exactly that and bring you up to speed with everything you need to know about ...
15 天
Creative Bloq on MSNUnreal Engine vs Unity: which is right for you?
But which game engine is right for you? That will depend on your experience, the type of game you want to make and your plans ...
Many Unreal Engine 5 games suffer from sub-optimal performance due to bad optimization, but not all. Clair Obscur: Expedition 33 showcases Unreal Engine 5's full potential and runs well on most ...
Big news in the world of Team Green. Xbox Game Studios owned 343 Studios, the team championing the Halo franchise has rebranded to become Halo Studios. Not only that, the way Halo Studios will make ...
Recent high-profile Unreal Engine 5 releases have highlighted the challenges of game development with Epic's popular creation tool. Games such as Metal Gear Solid Delta or ...
The future of Halo is starting to come into focus. During Sunday's Halo World Championships, 343 Industries made a number of announcements, including that it will officially be changing its name to ...
Epic Games has released the first preview for its new Unreal Engine 5.6, promising "vast, high-fidelity open worlds with maximum performance. The latest iteration of the popular game engine, used in ...
Switching from the studio's proprietary Slipspace Engine to Unreal is a key part of that change. Previously, 343 Industries needed a large portion of its staff simply to develop and upkeep the engine ...
GameSpot may get a commission from retail offers. The 2018 city-building survival simulator Frostpunk is being remade in Unreal Engine 5 as Frostpunk 1886, developer 11 bit Studios has announced, and ...
The Witcher 4 developer CD Projekt Red has confirmed it will showcase more of its highly-anticipated upcoming RPG this week. In a post on social media this afternoon, CD Projekt Red announced it would ...
“When I started at Epic 10 and a half years ago, there was a big void between the way you would create content for a game versus a movie,” Epic Games chief technology officer Kim Libreri (the VFX ...
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