Chris van der Kuyl CBE has been announced as the latest speaker to join the Games Growth Summit, bringing with him over 20 ...
The global games and immersive technology industry is moving into a new phase of adjustment, as professionals and studios ...
Green Man Gaming is proud to announce the launch of its new software charity bundles, a major expansion of its bundles platform offering productivity, creative and game development tools to create a ...
MCV/DEVELOP has announced Code Wizards as a key sponsor at the MCV/DEVELOP Awards 2026.
CodeDev (popularly known as “The Unreal Guys”), the specialist Unreal Engine co-development studio, today announced the ...
ESL FACEIT Group (EFG), the leading esports and video game entertainment company, today announced a strategic partnership ...
Data from digital entertainment marketplace G2A.com shows the significant effect the Fallout TV show has had on the franchise’s PC game sales across both seasons. This analysis covers individual SKUs ...
Games for Change and Tencent have joined forces to back Raising Good Gamers, a global initiative designed to help parents and ...
Explore all digital editions of MCV/DEVELOP, offering news, events, research, and jobs from the video game industry.
In 1992, a small group of developers at id Software in Mesquite, Texas were embarking on their latest first-person shooter. It was to be called Doom and id hoped the gameplay and graphics featuring ...
Games for Change, in partnership with Tencent Games, today announced the launch of a new programme that builds on the Raising ...
Come and join 70 of your industry peers for some good old-fashioned Texas Hold 'Em fun. Bask in the warmth that all the money ...
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