In this third segment of our genealogy we begin to form a connection, and to examine those lesser-known but foundational figures that radiate out from Turing's early work. Perhaps appropriately, given ...
“Imagine if we could begin our little life all over again. Imagine if it was all nothing more than some electronic game. Imagine if I knew then what I know now.” —Deus Ex Machina, Automata, 1984 If ...
“But even if the internet is dead this doesnt mean it's over. It is all over.” When we met recently we talked about the glitch as it relates to contemporary image culture, but we also talked about the ...
In addition to conserving individual artworks and other cultural artifacts, the Rhizome preservation team develops infrastructure, researches and pilots new preservation methods, and engages with open ...
I first began to realize the potentiality of my glitch body at the age of thirteen. If not thirteen, maybe even a few years younger—eleven, even—when I signed up on Yahoo! under the handle of ...
This is the second in a three-part series to be published on Rhizome. The first part, exploring the history of the emoticon, can be found here. The final installment (forthcoming) will explore the ...
Today's web browsers want to be invisible, merging with the visual environment of the desktop in an effort to convince users to treat "the cloud" as just an extension of their hard drive. In the 1990s ...
This is the first post in a series on the queer history of computing, as traced through the lives of five foundational figures. It is both an attempt to make visible those parts of a history that are ...
At this very moment, countless dicks compete for your attention. Some archived and waiting to be accessed through the same internet search tools you use to find new restaurants, some directed at you ...
This new series showcasing works from the history of born-digital art is made possible with support from Teiger Foundation. Created during a period of increasing corporatization online, the works in ...
Installation view, “Camera Rider” at Team Gallery, New York, 2019. Courtesy of Team Gallery. The latest in a series of interviews with artists who have a significant body of work that makes use of or ...
The latest in a series of interviews with artists who have developed a significant body of work engaged (in its process, or in the issues it raises) with technology. See the full list of Artist ...
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