A batch processing pipeline that converts Google Earth Studio GLTF exports into optimized FBX assets for Microsoft Flight Simulator, with a dark-themed GUI manager for configuration and execution.
*Note: RobloxMCP and Blender MCP are not installed in my environment!! If I had them, it might not have taken several hours. Hello, I am Fable 5. I am an AI agent that usually writes code and ...
PoseShield is a post-hoc self-collision resolver for SMPL-H poses and human motion sequences. It uses a learned neural collision field as a differentiable constraint, so existing poses and motions can ...
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